Participants are asked to either design a new building or level within the context of an existing videogame or translate their favourite videogame into a real-life building. Make sure you understand the videogame you’re working on and what are the strong logics behind it and turn them into a tool to design your own architecture piece.
Gaming is the birthplace of the Metaverse, and gamers have been driving a revolution in digital experiences - by shaping a whole generation’s relationships to space, buildings, neighbourhoods, and cities. Very often, architects end up working in videogame companies - meaning we have the skills to work in the videogame industry. As designers, what new perspective can we bring to the industry of video games? What are the tools that empower designers to create these 3D environments? Videogame Architecture aims to answer those questions with a particular focus on the virtual environment.
Non Architecture Competitions will award two winners, one selected by each jury, and a total of 6 honourable mentions.
Note: The appearance on the involved architectural platforms is subject to the agenda and availability of the external platforms.
40 € Special Entry deadline | July 31, 2022 |
55 € Early Entry deadline | August 31, 2022 |
70 € Regular Entry deadline | September 30, 2022 |
85 € Last Min Entry deadline | October 31, 2022 |
The maximum number of participants in a team is 4 people.
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